Мастерство Миссии Править

Каждая миссия имеет 5 звезд Мастерства, достижение каждого из которых гарантирует определенную награду:

Кол-во звезд Награда
Star icon 250 Silver-icon
Star icon Star icon 1000 Silver-icon
Star icon Star icon Star icon 100 XP-icon
Star icon Star icon Star icon Star icon Gold icon
Star icon Star icon Star icon Star icon Star icon Command point icon

Мастерство во всей главе дает дополнительные награды.

Сложность МиссийПравить

Каждая миссия, за исключением Премиум Миссий, имеет уровень сложности. Когда игрок достигает 5 звезд мастерства в миссии, уровень сложности миссии становится равным уровню агента, и в дальнейшем возрастает вместе с ним.

В Премиум миссиях уровень сложности равен уровню Агента, независимо от количества звезд мастерства.

Режим Вызова меняет сложность на уровень Агента +10, независимо от звезд.

Глава 1 - Пульс

Глава 2 - Эффект Исо
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The Hydra's Tail
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Class is in Session
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In the Family
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The Sound of Feathers Ruffling
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Step into the Shadows
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Designed Only for Killing
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O Brother, Where Art Thou?
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Extra Large
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Mean People
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Mutate or Die
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Ulterior Motive

Глава 3 - Вступление Дума

Глава 4 - Ты, чужак
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Sacred Ground
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Brooklyn Bridge is Falling Down
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RAID-ical Resolution
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Center Point
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Odd Bedfellows
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Three Strikes
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Unexpected Guest
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Command Performance
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Tooth and Claw

Глава 5 - Боги и Монстры

Глава 6 - Восхождение
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An Early Frost
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Taking AIM
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Chemistry Set
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Underworld Masquerade
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I Predict a Riot
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City of Stone
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Hydra Assemble!
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Mutants Marching
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Magic Hand
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Jailhouse Rock

Глава 7 - M.I.A.

Глава 8 - Темные Ритуалы
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Taking It to the Streets
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Head Shot
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Dewey Decimation System
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Congressional Action
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Grand Experiment
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Deceiver and Destroyer
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Chaos Reigns
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A Whole New U
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Quis Custodiet
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Bring the Thunder

Глава 9 - Синдикат

Глава 10 - Круг Хаоса
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The Boss is Back
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Mutatis Mutandis
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Hand and Fist
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U-Foe Sighting
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Power Play
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Stormy Weather
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Weird Science
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Criminal Minds
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Darkness Rising
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Grinning Skull
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The Syndicate
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Der Rote Schadel Lebt Noch

Глава 11 - Погром Мутантов

Глава 12 - Титаномахия
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Mutants Take Manhattan
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HYDRA for Humans!
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Enter the Circle
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Under the Hood
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Underground Resistance
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Mutation Zone
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Breaking the Syndicate
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Feeding Frenzy
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Doom's Day

Chapter Mastery Править

Each chapter has a number of requirements to be completed in order to fully master it. These requirements are:

Mastering all the requirements yields various rewards for the player.

Mission DifficultyПравить

Each Missions, with a couple exceptions, now permanently set the difficulty to the Agent level when the Mission was first played and completed. This means that for example, a Level 100 Agent runs Mission 1 of Season 2 for the first time, the difficulty is permanently set to Level 100 even when the Agent has Leveled up since.

This change does not affect Premium Missions, as their difficulty is still set to the current Agent's Level. Missions that are set to Challenge Mode are also not affected, as the difficulty is set to the current Agent's Level plus 10 Levels.

Chapter 1 - Excalibur

Chapter 2 - Crazy Eights
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Artificial Sweetener
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Sword in the Stone
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Eight Fingers
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Foggy Vision
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Vulture, MP
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God Save The Queen
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To Catch a Thief
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The Sting
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Rock Candy

Chapter 3 - Crisis of Leadership

Chapter 4 - Globetrotting
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Gates of Hell
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Capo Crimine
Splintering Cells
Heated Negotiations
Tourist Trap
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Growing Pains
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Techno Illogic
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Circular Speculations
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On the Prowl

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